Top 10k strings from Sinbad and the Golden Ship (1986)(Mastervision)(Part 1 of 2).z80
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2 !"#$%&'()* 1 {hv@}hv@}hv 1 {P}X}`}h}p} 1 { {({0{8{@{H{P{X{`{h{p{x{pv 1 zhvhvpz yxz 1 yhvhv y y(y0y 1 xwhvhvhvhv 1 xpvpxhv(whv 1 xpvpvpxhv(whv 1 x x(xpvpv0xhv(w 1 w w(w0w8wpvpv@wHwPwXw 1 pv`whwpwxw 1 iiklmlmsrtu 1 hvxwpvpvxw 1 hvpvpvhvhv 1 hv8x@xhvHxPxXx`xhxpvpvpxhv(whvxx 1 hv0}8}@}(wH}hv 1 hv0|8|0|@|H|P|X|`|h| 1 hv0z8z@zHzhvPzXz`zhz 1 _*Esx2Ds~##"Es 1 Which gem? 1 Which direction?! 1 What door?> 1 Well done you can now move onto program two on the B side of thecassette. To save data for part two press key S. To go back intothe castle press key R. To quit this program press key Q. 1 The wizard is dead. Sinbad picks up his treasures.> 1 The water is not deep enough.* 1 The ship can't reach the island.* 1 The sea monster drags Sinbad to his doom. 1 The old man climbs onto Sinbads back. 1 T UNDERSTAND. 1 Swim you idiot! 1 Sinbad utters shaman. 1 Sinbad treads the water.: 1 Sinbad tips the lamp out of the chest. 1 Sinbad thinks that is a stupid idea.!] 1 Sinbad steers the ship.> 1 Sinbad rubs but nothing happens. 1 Sinbad lassoes the skeleton but it pulls the rope off. 1 Sinbad is on the beach. To the east stands a dark cliff face. 1 Sinbad is in the water. 1 Sinbad has been killed by the> 1 Sinbad finds in the chest... 1 Sinbad does not feel thirsty. 1 Sinbad does not carry him.! 1 Sinbad cant do that.> 1 Sinbad can't swim here.> 1 Sinbad can't find Anything. 1 STARTER 1 SINBAD AND THE GOLDEN SHIP 1 Roy Carnell & Stuart Galloway. 1 Press any key. 1 Open what?!] 1 One of the bars is loose.>; 1 N S E W NORTSOUTEASTWESTTAKEGET PICKREMODROPPUT EXAMSEARI INVEKILLFIGHWOUNATTAASSAMUG SWIMDIVECLIMJUMPLEAPSWINOPENUNLOFILLHIT STRITHUMCHOPPUSHPULLSHIFSHOVEAT FEEDLOADGIVEOFFESAVEMOVEMOUNRIDECATCLASSENTEHELPBREASMASDESTPOURAND WITHCHAILOOKVIEWREADCOLLSTONTONGMAN ROC DRAGSKELOGRESERPWIZAGENIDJINWOODMETARED MAP STEEGLASGREEBLUEWHITHORSSPEADRINALL FLASAXE SWORSHIERAILLAMPROPEBERRORB GEM GEM GEM GEM BONESKULRUB ACIDWATETHRO"SHADIAMBOTTKEY TOP F FUCKBLOOSHITCUNTHORECOCKPENIPISSBUGGFARTWANKBUM ARSESCRETITSTIT POOFCHRIBAS EMPTSAILCAGEQUITBASTCUT LODEIDOLSTATHANDCHESWALLCARRBAR CHASLAKEBELLBEAMSTAIDOORLOCKCHARCLOSSHUTGONGUP DOWNU D GEMSEVERWIPESHAMT O LEAVL 1 Mind your language! 1 Master Adventurer 1 Kill what? where? 1 I don't understand. 1 I don't carry that.: 1 He is not here. 1 He can't go in that direction.: 1 He can see nothing to interest him.> 1 Glug glug Sinbad drowns! 1 But which direction to sail? 1 BCAAa` "2 1 A iron rail. 1 A help sheet can be obtained from Mastertronic by sending a S.A.EA 1 A glass bottle. 1 @}pvhvhvpv 1 @@@!170?0(/ 1 ?xr;<=>?@ABCDEFGHItKL 1 ;<=>?@ABCDEFGHIOPQRv* 1 . , ! Sinbad is in the ocean He can * hear Sirens hypnotic melody trying to lure him his doom and he feels tired cold see monster that attacked ship approaching fast recovers consciousness water north East of position tentacles sea rising out The sanctuary only a short swim resists chance south dives from just time Its damaged hull dis- appears forever beneath waves low sinks taking with it towers above an island east It within swimming distance on deck crows nest at bow doorway steps leading below Below flooded level still outside captains cabin up standing by wheel In front are lead- ing down can't sail this location beach To stands dark cliff face thunderous sound rushing next flowing river fed spectacular waterfall large chest washed locked opens but there nothing inside finds swings axe onto lock splits into two parts attempts open lid hands do weak old man His hair matted clothes all wet asks carry will help across quicksand hides pools struggles soon claims life helps find secret paths clings Sinbads 1 *+,-00/1xy23456789: 1 )((( 00(())) 1 ())*--((--11 1 ())*--((--) 1 y8y@yHyPy 1 `dd` $ $$$ 1 START RECORDER ON RECORD 1 PRESS ANY KEY TO BEGIN 1 DATA FOR PROGRAM 2 IS SAVING 1 INSERT BLANK TAPE 1 AND PRESS ANY KEY